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https://github.com/mod-playerbots/mod-playerbots.git
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- Utgarde Pinnacle implementation
- Culling of Stratholme implementation
- Added additional value ("nearest hostile npcs") needed to expose some hidden trigger-type npc units (eg. frost breath on Skadi fight in UP)
16 lines
331 B
C++
16 lines
331 B
C++
#ifndef _PLAYERBOT_WOTLKDUNGEONUPMULTIPLIERS_H
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#define _PLAYERBOT_WOTLKDUNGEONUPMULTIPLIERS_H
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#include "Multiplier.h"
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class SkadiMultiplier : public Multiplier
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{
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public:
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SkadiMultiplier(PlayerbotAI* ai) : Multiplier(ai, "skadi the ruthless") {}
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public:
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virtual float GetValue(Action* action);
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};
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#endif
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