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22 lines
518 B
C++
22 lines
518 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_SETHOMEACTION_H
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#define _PLAYERBOT_SETHOMEACTION_H
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#include "MovementActions.h"
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class PlayerbotAI;
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class SetHomeAction : public MovementAction
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{
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public:
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SetHomeAction(PlayerbotAI* botAI) : MovementAction(botAI, "home") {}
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bool Execute(Event event) override;
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};
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#endif
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