mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 00:58:33 +00:00
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
|
|
*/
|
|
|
|
#include "AttackersValue.h"
|
|
#include "TankTargetValue.h"
|
|
#include "Playerbots.h"
|
|
|
|
class FindTargetForTankStrategy : public FindNonCcTargetStrategy
|
|
{
|
|
public:
|
|
FindTargetForTankStrategy(PlayerbotAI* botAI) : FindNonCcTargetStrategy(botAI), minThreat(0) { }
|
|
|
|
void CheckAttacker(Unit* creature, ThreatMgr* threatMgr) override
|
|
{
|
|
if (!creature->IsAlive()) {
|
|
return;
|
|
}
|
|
Player* bot = botAI->GetBot();
|
|
float threat = threatMgr->GetThreat(bot);
|
|
if (!result) {
|
|
minThreat = threat;
|
|
result = creature;
|
|
}
|
|
// neglect if victim is main tank, or no victim (for untauntable target)
|
|
if (threatMgr->getCurrentVictim()) {
|
|
// float max_threat = threatMgr->GetThreat(threatMgr->getCurrentVictim()->getTarget());
|
|
Unit* victim = threatMgr->getCurrentVictim()->getTarget();
|
|
if (victim && victim->ToPlayer() && botAI->IsMainTank(victim->ToPlayer())) {
|
|
return;
|
|
}
|
|
}
|
|
if (minThreat >= threat)
|
|
{
|
|
minThreat = threat;
|
|
result = creature;
|
|
}
|
|
}
|
|
|
|
protected:
|
|
float minThreat;
|
|
};
|
|
|
|
Unit* TankTargetValue::Calculate()
|
|
{
|
|
FindTargetForTankStrategy strategy(botAI);
|
|
return FindTarget(&strategy);
|
|
}
|