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mod-playerbots/src/strategy/druid/DruidShapeshiftActions.h
2024-10-04 14:14:16 +08:00

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2.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_DRUIDSHAPESHIFTACTIONS_H
#define _PLAYERBOT_DRUIDSHAPESHIFTACTIONS_H
#include "GenericSpellActions.h"
class PlayerbotAI;
class CastBearFormAction : public CastBuffSpellAction
{
public:
CastBearFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "bear form") {}
bool isPossible() override;
bool isUseful() override;
};
class CastDireBearFormAction : public CastBuffSpellAction
{
public:
CastDireBearFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "dire bear form") {}
NextAction** getAlternatives() override;
};
class CastCatFormAction : public CastBuffSpellAction
{
public:
CastCatFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "cat form") {}
};
class CastTreeFormAction : public CastBuffSpellAction
{
public:
CastTreeFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "tree of life") {}
bool isUseful() override;
};
class CastMoonkinFormAction : public CastBuffSpellAction
{
public:
CastMoonkinFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "moonkin form") {}
};
class CastAquaticFormAction : public CastBuffSpellAction
{
public:
CastAquaticFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "aquatic form") {}
};
class CastTravelFormAction : public CastBuffSpellAction
{
public:
CastTravelFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "travel form") {}
bool isUseful() override;
};
class CastCasterFormAction : public CastBuffSpellAction
{
public:
CastCasterFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "caster form") {}
bool isUseful() override;
bool isPossible() override { return true; }
bool Execute(Event event) override;
};
class CastCancelTreeFormAction : public CastBuffSpellAction
{
public:
CastCancelTreeFormAction(PlayerbotAI* botAI) : CastBuffSpellAction(botAI, "cancel tree form") {}
bool isUseful() override;
bool isPossible() override { return true; }
bool Execute(Event event) override;
};
#endif