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mod-playerbots/src/strategy/actions/ListSpellsAction.h
2024-08-04 10:23:36 +08:00

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_LISTSPELLSACTION_H
#define _PLAYERBOT_LISTSPELLSACTION_H
#include "InventoryAction.h"
class PlayerbotAI;
class ListSpellsAction : public InventoryAction
{
public:
ListSpellsAction(PlayerbotAI* botAI, std::string const name = "spells") : InventoryAction(botAI, name) {}
bool Execute(Event event) override;
virtual std::vector<std::pair<uint32, std::string>> GetSpellList(std::string filter = "");
private:
static std::map<uint32, SkillLineAbilityEntry const*> skillSpells;
static std::set<uint32> vendorItems;
};
#endif