Files
mod-playerbots/src/strategy/actions/TellLosAction.cpp
2024-09-01 17:11:46 +08:00

156 lines
5.9 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "TellLosAction.h"
#include <istream>
#include <sstream>
#include "ChatHelper.h"
#include "DBCStores.h"
#include "Event.h"
#include "ItemTemplate.h"
#include "ObjectMgr.h"
#include "Playerbots.h"
#include "StatsWeightCalculator.h"
#include "World.h"
bool TellLosAction::Execute(Event event)
{
std::string const param = event.getParam();
if (param.empty() || param == "targets")
{
ListUnits("--- Targets ---", *context->GetValue<GuidVector>("possible targets"));
ListUnits("--- Targets (All) ---", *context->GetValue<GuidVector>("all targets"));
}
if (param.empty() || param == "npcs")
{
ListUnits("--- NPCs ---", *context->GetValue<GuidVector>("nearest npcs"));
}
if (param.empty() || param == "corpses")
{
ListUnits("--- Corpses ---", *context->GetValue<GuidVector>("nearest corpses"));
}
if (param.empty() || param == "gos" || param == "game objects")
{
ListGameObjects("--- Game objects ---", *context->GetValue<GuidVector>("nearest game objects"));
}
if (param.empty() || param == "players")
{
ListUnits("--- Friendly players ---", *context->GetValue<GuidVector>("nearest friendly players"));
}
if (param.empty() || param == "triggers")
{
ListUnits("--- Triggers ---", *context->GetValue<GuidVector>("possible triggers"));
}
return true;
}
void TellLosAction::ListUnits(std::string const title, GuidVector units)
{
botAI->TellMaster(title);
for (ObjectGuid const guid : units)
{
if (Unit* unit = botAI->GetUnit(guid))
{
botAI->TellMaster(unit->GetNameForLocaleIdx(sWorld->GetDefaultDbcLocale()));
}
}
}
void TellLosAction::ListGameObjects(std::string const title, GuidVector gos)
{
botAI->TellMaster(title);
for (ObjectGuid const guid : gos)
{
if (GameObject* go = botAI->GetGameObject(guid))
botAI->TellMaster(chat->FormatGameobject(go));
}
}
bool TellAuraAction::Execute(Event event)
{
botAI->TellMaster("--- Auras ---");
sLog->outMessage("playerbot", LOG_LEVEL_DEBUG, "--- Auras ---");
Unit::AuraApplicationMap& map = bot->GetAppliedAuras();
for (Unit::AuraApplicationMap::iterator i = map.begin(); i != map.end(); ++i)
{
Aura* aura = i->second->GetBase();
if (!aura)
continue;
const std::string auraName = aura->GetSpellInfo()->SpellName[0];
sLog->outMessage("playerbot", LOG_LEVEL_DEBUG, "Info of Aura - name: " + auraName);
AuraObjectType type = aura->GetType();
WorldObject* owner = aura->GetOwner();
std::string owner_name = owner ? owner->GetName() : "unknown";
float distance = bot->GetDistance2d(owner);
Unit* caster = aura->GetCaster();
std::string caster_name = caster ? caster->GetName() : "unknown";
bool is_area = aura->IsArea();
int32 duration = aura->GetDuration();
const SpellInfo* spellInfo = aura->GetSpellInfo();
int32 spellId = aura->GetSpellInfo()->Id;
bool isPositive = aura->GetSpellInfo()->IsPositive();
sLog->outMessage("playerbot", LOG_LEVEL_DEBUG,
"Info of Aura - name: " + auraName + " caster: " + caster_name + " type: " +
std::to_string(type) + " owner: " + owner_name + " distance: " + std::to_string(distance) +
" isArea: " + std::to_string(is_area) + " duration: " + std::to_string(duration) +
" spellId: " + std::to_string(spellId) + " isPositive: " + std::to_string(isPositive));
botAI->TellMaster("Info of Aura - name: " + auraName + " caster: " + caster_name + " type: " +
std::to_string(type) + " owner: " + owner_name + " distance: " + std::to_string(distance) +
" isArea: " + std::to_string(is_area) + " duration: " + std::to_string(duration) +
" spellId: " + std::to_string(spellId) + " isPositive: " + std::to_string(isPositive));
if (type == DYNOBJ_AURA_TYPE)
{
DynamicObject* dyn_owner = aura->GetDynobjOwner();
float radius = dyn_owner->GetRadius();
int32 spellId = dyn_owner->GetSpellId();
int32 duration = dyn_owner->GetDuration();
sLog->outMessage("playerbot", LOG_LEVEL_DEBUG,
std::string("Info of DynamicObject -") + " name: " + dyn_owner->GetName() +
" radius: " + std::to_string(radius) + " spell id: " + std::to_string(spellId) +
" duration: " + std::to_string(duration));
botAI->TellMaster(std::string("Info of DynamicObject -") + " name: " + dyn_owner->GetName() +
" radius: " + std::to_string(radius) + " spell id: " + std::to_string(spellId) +
" duration: " + std::to_string(duration));
}
}
return true;
}
bool TellEstimatedDpsAction::Execute(Event event)
{
float dps = AI_VALUE(float, "estimated group dps");
botAI->TellMaster("Estimated Group DPS: " + std::to_string(dps));
return true;
}
bool TellCalculateItemAction::Execute(Event event)
{
std::string const text = event.getParam();
ItemIds ids = chat->parseItems(text);
StatsWeightCalculator calculator(bot);
for (const uint32 &id : ids)
{
const ItemTemplate* proto = sObjectMgr->GetItemTemplate(id);
if (!proto)
continue;
float score = calculator.CalculateItem(id);
std::ostringstream out;
out << "Calculated score of " << chat->FormatItem(proto) << " : " << score;
botAI->TellMasterNoFacing(out.str());
}
return true;
}