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https://github.com/mod-playerbots/mod-playerbots.git
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37 lines
874 B
C++
37 lines
874 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "ItemCountValue.h"
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#include "Playerbots.h"
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std::vector<Item*> InventoryItemValueBase::Find(std::string const qualifier)
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{
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std::vector<Item*> result;
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Player* bot = InventoryAction::botAI->GetBot();
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std::vector<Item*> items = InventoryAction::parseItems(qualifier);
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for (Item* item : items)
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result.push_back(item);
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return result;
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}
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uint32 ItemCountValue::Calculate()
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{
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uint32 count = 0;
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std::vector<Item*> items = Find(qualifier);
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for (Item* item : items)
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{
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count += item->GetCount();
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}
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return count;
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}
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std::vector<Item*> InventoryItemValue::Calculate()
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{
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return Find(qualifier);
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}
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