Files
mod-playerbots/src/strategy/actions/WhoAction.cpp
2024-07-13 11:41:16 +08:00

152 lines
4.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "WhoAction.h"
#include "Event.h"
#include "ItemVisitors.h"
#include "AiFactory.h"
#include "Playerbots.h"
#ifndef WIN32
inline int strcmpi(char const* s1, char const* s2)
{
for (; *s1 && *s2 && (toupper(*s1) == toupper(*s2)); ++s1, ++s2) {}
return *s1 - *s2;
}
#endif
bool WhoAction::Execute(Event event)
{
Player* owner = event.getOwner();
if (!owner)
return false;
std::ostringstream out;
std::string const text = event.getParam();
if (!text.empty())
{
out << QuerySkill(text);
if (sRandomPlayerbotMgr->IsRandomBot(bot))
out << QueryTrade(text);
}
else
{
out << QuerySpec(text);
}
if (!out.str().empty())
{
if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(bot->GetAreaId()))
{
out << ", (|cffb04040" << areaEntry->area_name[0] << "|r)";
}
}
if (botAI->GetMaster())
{
if (!out.str().empty())
out << ", ";
out << "playing with " << botAI->GetMaster()->GetName();
}
std::string const tell = out.str();
if (tell.empty())
return false;
// ignore random bot chat filter
bot->Whisper(tell, LANG_UNIVERSAL, owner);
return true;
}
std::string const WhoAction::QueryTrade(std::string const text)
{
std::ostringstream out;
std::vector<Item*> items = InventoryAction::parseItems(text);
for (Item* sell : items)
{
int32 sellPrice = sell->GetTemplate()->SellPrice * sRandomPlayerbotMgr->GetSellMultiplier(bot) * sell->GetCount();
if (!sellPrice)
continue;
out << "Selling " << chat->FormatItem(sell->GetTemplate(), sell->GetCount()) << " for " << chat->formatMoney(sellPrice);
return out.str();
}
return "";
}
std::string const WhoAction::QuerySkill(std::string const text)
{
std::ostringstream out;
uint32 skill = chat->parseSkill(text);
if (!skill || !botAI->HasSkill((SkillType)skill))
return "";
std::string const skillName = chat->FormatSkill(skill);
uint32 spellId = AI_VALUE2(uint32, "spell id", skillName);
uint16 value = bot->GetSkillValue(skill);
uint16 maxSkill = bot->GetMaxSkillValue(skill);
ObjectGuid guid = bot->GetGUID();
std::string const data = "0";
out << "|cFFFFFF00|Htrade:" << spellId << ":" << value << ":" << maxSkill << ":" << std::hex << std::uppercase << guid.GetRawValue()
<< std::nouppercase << std::dec << ":" << data << "|h[" << skillName << "]|h|r" << " |h|cff00ff00" << value << "|h|cffffffff/"
<< "|h|cff00ff00" << maxSkill << "|h|cffffffff ";
return out.str();
}
std::string const WhoAction::QuerySpec(std::string const text)
{
std::ostringstream out;
uint8 spec = AiFactory::GetPlayerSpecTab(bot);
out << "|h|cffffffff" << chat->FormatRace(bot->getRace()) << " [" << (bot->getGender() == GENDER_MALE ? "M" : "F") << "] " << chat->FormatClass(bot, spec);
out << " (|h|cff00ff00" << (uint32)bot->getLevel() << "|h|cffffffff lvl), ";
out << "|h|cff00ff00" << botAI->GetEquipGearScore(bot, false, false) << "|h|cffffffff GS (";
ItemCountByQuality visitor;
IterateItems(&visitor, ITERATE_ITEMS_IN_EQUIP);
bool needSlash = false;
if (visitor.count[ITEM_QUALITY_LEGENDARY])
{
out << "|h|cffff00ff" << visitor.count[ITEM_QUALITY_LEGENDARY] << "|h|cffffffff";
needSlash = true;
}
if (visitor.count[ITEM_QUALITY_EPIC])
{
out << "|h|cffff00ff" << visitor.count[ITEM_QUALITY_EPIC] << "|h|cffffffff";
needSlash = true;
}
if (visitor.count[ITEM_QUALITY_RARE])
{
if (needSlash)
out << "/";
out << "|h|cff8080ff" << visitor.count[ITEM_QUALITY_RARE] << "|h|cffffffff";
needSlash = true;
}
if (visitor.count[ITEM_QUALITY_UNCOMMON])
{
if (needSlash)
out << "/";
out << "|h|cff00ff00" << visitor.count[ITEM_QUALITY_UNCOMMON] << "|h|cffffffff";
needSlash = true;
}
out << ")";
return out.str();
}