Files
mod-playerbots/src/strategy/actions/TradeValues.cpp
2022-03-12 22:27:09 +01:00

44 lines
1.4 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "TradeValues.h"
#include "ItemUsageValue.h"
#include "Playerbots.h"
std::vector<Item*> ItemsUsefulToGiveValue::Calculate()
{
GuidPosition guidP = AI_VALUE(GuidPosition, "rpg target");
Player* player = guidP.GetPlayer();
std::vector<Item*> giveItems;
if (botAI->HasActivePlayerMaster() || !GET_PLAYERBOT_AI(player))
return giveItems;
std::vector<ItemUsage> myUsages = { ITEM_USAGE_NONE , ITEM_USAGE_VENDOR, ITEM_USAGE_AH, ITEM_USAGE_DISENCHANT };
for (auto& myUsage : myUsages)
{
std::vector<Item*> myItems = AI_VALUE2(std::vector<Item*>, "inventory items", "usage " + std::to_string(myUsage));
std::reverse(myItems.begin(), myItems.end());
for (auto& item : myItems)
{
if (!item->CanBeTraded())
continue;
if (bot->GetTradeData() && bot->GetTradeData()->HasItem(item->GetGUID()))
continue;
ItemUsage otherUsage = PAI_VALUE2(ItemUsage, "item usage", item->GetEntry());
if (std::find(myUsages.begin(), myUsages.end(), otherUsage) == myUsages.end())
giveItems.push_back(item);
}
}
return giveItems;
}