Files
mod-playerbots/src/strategy/actions/AddLootAction.h
2022-03-12 22:27:09 +01:00

42 lines
1.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_ADDLOOTACTION_H
#define _PLAYERBOT_ADDLOOTACTION_H
#include "Action.h"
class ObjectGuid;
class PlayerbotAI;
class AddLootAction : public Action
{
public:
AddLootAction(PlayerbotAI* botAI) : Action(botAI, "add loot") { }
bool Execute(Event event) override;
bool isUseful() override;
};
class AddAllLootAction : public Action
{
public:
AddAllLootAction(PlayerbotAI* botAI, std::string const name = "add all loot") : Action(botAI, name) { }
bool Execute(Event event) override;
bool isUseful() override;
protected:
virtual bool AddLoot(ObjectGuid guid);
};
class AddGatheringLootAction : public AddAllLootAction
{
public:
AddGatheringLootAction(PlayerbotAI* botAI) : AddAllLootAction(botAI, "add gathering loot") { }
protected:
bool AddLoot(ObjectGuid guid) override;
};
#endif