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https://github.com/mod-playerbots/mod-playerbots.git
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31 lines
807 B
C++
31 lines
807 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_NEWPLAYERNEARBYVALUE_H
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#define _PLAYERBOT_NEWPLAYERNEARBYVALUE_H
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#include "ObjectGuid.h"
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#include "Value.h"
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class PlayerbotAI;
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class NewPlayerNearbyValue : public CalculatedValue<ObjectGuid>
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{
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public:
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NewPlayerNearbyValue(PlayerbotAI* botAI) : CalculatedValue<ObjectGuid>(botAI, "new player nearby") {}
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ObjectGuid Calculate() override;
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};
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class AlreadySeenPlayersValue : public ManualSetValue<GuidSet&>
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{
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public:
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AlreadySeenPlayersValue(PlayerbotAI* botAI) : ManualSetValue<GuidSet&>(botAI, data, "already seen players") {}
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GuidSet data;
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};
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#endif
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