Files
mod-playerbots/src/strategy/values/NewPlayerNearbyValue.h
2024-08-04 10:23:36 +08:00

31 lines
807 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_NEWPLAYERNEARBYVALUE_H
#define _PLAYERBOT_NEWPLAYERNEARBYVALUE_H
#include "ObjectGuid.h"
#include "Value.h"
class PlayerbotAI;
class NewPlayerNearbyValue : public CalculatedValue<ObjectGuid>
{
public:
NewPlayerNearbyValue(PlayerbotAI* botAI) : CalculatedValue<ObjectGuid>(botAI, "new player nearby") {}
ObjectGuid Calculate() override;
};
class AlreadySeenPlayersValue : public ManualSetValue<GuidSet&>
{
public:
AlreadySeenPlayersValue(PlayerbotAI* botAI) : ManualSetValue<GuidSet&>(botAI, data, "already seen players") {}
GuidSet data;
};
#endif