mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 17:09:08 +00:00
30 lines
850 B
C++
30 lines
850 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "ChangeChatAction.h"
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#include "Event.h"
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#include "Playerbots.h"
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bool ChangeChatAction::Execute(Event event)
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{
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std::string const text = event.getParam();
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ChatMsg parsed = chat->parseChat(text);
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if (parsed == CHAT_MSG_SYSTEM)
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{
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std::ostringstream out;
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out << "Current chat is " << chat->FormatChat(*context->GetValue<ChatMsg>("chat"));
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botAI->TellMaster(out);
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}
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else
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{
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context->GetValue<ChatMsg>("chat")->Set(parsed);
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std::ostringstream out;
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out << "Chat set to " << chat->FormatChat(parsed);
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botAI->TellMaster(out);
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}
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return true;
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}
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