Files
mod-playerbots/src/strategy/actions/AcceptQuestAction.h
2024-08-04 12:04:06 +02:00

47 lines
1.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_ACCEPTQUESTACTION_H
#define _PLAYERBOT_ACCEPTQUESTACTION_H
#include "QuestAction.h"
class Quest;
class PlayerbotAI;
class WorldObject;
class AcceptAllQuestsAction : public QuestAction
{
public:
AcceptAllQuestsAction(PlayerbotAI* botAI, std::string const name = "accept all quests") : QuestAction(botAI, name)
{
}
protected:
bool ProcessQuest(Quest const* quest, Object* questGiver) override;
};
class AcceptQuestAction : public AcceptAllQuestsAction
{
public:
AcceptQuestAction(PlayerbotAI* botAI) : AcceptAllQuestsAction(botAI, "accept quest") {}
bool Execute(Event event) override;
};
class AcceptQuestShareAction : public Action
{
public:
AcceptQuestShareAction(PlayerbotAI* botAI) : Action(botAI, "accept quest share") {}
bool Execute(Event event) override;
};
class ConfirmQuestAction : public Action {
public:
ConfirmQuestAction(PlayerbotAI* ai) : Action(ai, "confirm quest") {}
bool Execute(Event event);
};
#endif