Files
mod-playerbots/src/strategy/dungeons/wotlk/draktharonkeep/DrakTharonKeepActions.h
Bobblybook 1a47bf429b DTK Implementation
DTK Implementation
2024-10-11 20:57:58 +11:00

68 lines
1.8 KiB
C++

#ifndef _PLAYERBOT_WOTLKDUNGEONDTKACTIONS_H
#define _PLAYERBOT_WOTLKDUNGEONDTKACTIONS_H
#include "Action.h"
#include "AttackAction.h"
#include "GenericSpellActions.h"
#include "PlayerbotAI.h"
#include "Playerbots.h"
#include "DrakTharonKeepTriggers.h"
const Position NOVOS_PARTY_POSITION = Position(-378.852f, -760.349f, 28.587f);
class CorpseExplodeSpreadAction : public MovementAction
{
public:
CorpseExplodeSpreadAction(PlayerbotAI* ai) : MovementAction(ai, "corpse explode spread") {}
bool Execute(Event event) override;
};
class AvoidArcaneFieldAction : public MovementAction
{
public:
AvoidArcaneFieldAction(PlayerbotAI* ai) : MovementAction(ai, "avoid arcane field") {}
bool Execute(Event event) override;
};
class NovosDefaultPositionAction : public MovementAction
{
public:
NovosDefaultPositionAction(PlayerbotAI* ai) : MovementAction(ai, "novos default position") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class NovosTargetPriorityAction : public AttackAction
{
public:
NovosTargetPriorityAction(PlayerbotAI* ai) : AttackAction(ai, "novos target priority") {}
bool Execute(Event event) override;
// bool isUseful() override;
};
class CastSlayingStrikeAction : public CastMeleeSpellAction
{
public:
CastSlayingStrikeAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "slaying strike") {}
};
class CastTauntAction : public CastSpellAction
{
public:
CastTauntAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "taunt") {}
};
class CastBoneArmorAction : public CastSpellAction
{
public:
CastBoneArmorAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "bone armor") {}
};
class CastTouchOfLifeAction : public CastSpellAction
{
public:
CastTouchOfLifeAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "touch of life") {}
};
#endif