Files
mod-playerbots/src/strategy/generic/GrindingStrategy.cpp
2023-10-22 12:50:17 +08:00

25 lines
982 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "GrindingStrategy.h"
#include "Playerbots.h"
NextAction** GrindingStrategy::getDefaultActions()
{
return nullptr;
}
void GrindingStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("timer", NextAction::array(0, new NextAction("drink", 4.2f), nullptr)));
triggers.push_back(new TriggerNode("timer", NextAction::array(0, new NextAction("food", 4.1f), nullptr)));
triggers.push_back(new TriggerNode("no target", NextAction::array(0, new NextAction("attack anything", 4.0f), nullptr)));
}
void MoveRandomStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode(
"often",
NextAction::array(0, new NextAction("move random", 1.5f), NULL)));
}