Files
mod-playerbots/src/strategy/values/NearestAdsValue.cpp
2025-09-30 15:19:44 +02:00

15 lines
404 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "NearestAdsValue.h"
#include "Playerbots.h"
bool NearestAddsValue::AcceptUnit(Unit* unit)
{
Unit* target = AI_VALUE(Unit*, "current target");
return unit != target;
}