#ifndef _PLAYERBOT_RAIDAQ20UTILS_H #define _PLAYERBOT_RAIDAQ20UTILS_H #include "GameObject.h" #include "Unit.h" class RaidAq20Utils { public: static bool IsOssirianBuffActive(Unit* ossirian); static int32 GetOssirianDebuffTimeRemaining(Unit* ossirian); static GameObject* GetNearestCrystal(Unit* ossirian); }; #endif