/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_QUESTCONFIRMACCEPTACTION_H #define _PLAYERBOT_QUESTCONFIRMACCEPTACTION_H #include "AiObjectContext.h" #include "Player.h" #include "PlayerbotAI.h" #include "QuestAction.h" class ObjectGuid; class Quest; class Player; class PlayerbotAI; class WorldObject; class QuestConfirmAcceptAction : public Action { public: QuestConfirmAcceptAction(PlayerbotAI* botAI) : Action(botAI, "quest confirm accept") {} bool Execute(Event event) override; }; #endif