/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "PaladinActions.h" #include "Event.h" #include "Playerbots.h" inline std::string const GetActualBlessingOfMight(Unit* target) { switch (target->getClass()) { case CLASS_MAGE: case CLASS_PRIEST: case CLASS_WARLOCK: return "blessing of wisdom"; } return "blessing of might"; } inline std::string const GetActualBlessingOfWisdom(Unit* target) { switch (target->getClass()) { case CLASS_WARRIOR: case CLASS_ROGUE: return "blessing of might"; } return "blessing of wisdom"; } Value* CastBlessingOnPartyAction::GetTargetValue() { return context->GetValue("party member without aura", "blessing of kings,blessing of might,blessing of wisdom"); } bool CastBlessingOfMightAction::Execute(Event event) { Unit* target = GetTarget(); if (!target) return false; return botAI->CastSpell(GetActualBlessingOfMight(target), target); } bool CastBlessingOfMightOnPartyAction::Execute(Event event) { Unit* target = GetTarget(); if (!target) return false; return botAI->CastSpell(GetActualBlessingOfMight(target), target); } bool CastBlessingOfWisdomAction::Execute(Event event) { Unit* target = GetTarget(); if (!target) return false; return botAI->CastSpell(GetActualBlessingOfWisdom(target), target); } bool CastBlessingOfWisdomOnPartyAction::Execute(Event event) { Unit* target = GetTarget(); if (!target) return false; return botAI->CastSpell(GetActualBlessingOfWisdom(target), target); } bool CastSealSpellAction::isUseful() { return AI_VALUE2(bool, "combat", "self target"); } Value* CastTurnUndeadAction:: GetTargetValue() { return context->GetValue("cc target", getName()); }