/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "GuardStrategy.h" #include "Playerbots.h" NextAction** GuardStrategy::getDefaultActions() { return NextAction::array(0, new NextAction("guard", 4.0f), nullptr); } void GuardStrategy::InitTriggers(std::vector& triggers) { }