/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_AUTOTELEPORTFORLEVELACTION_H #define _PLAYERBOT_AUTOTELEPORTFORLEVELACTION_H #include "Action.h" class PlayerbotAI; class AutoTeleportForLevelAction : public Action { public: AutoTeleportForLevelAction(PlayerbotAI* botAI, std::string const name = "auto teleport for level") : Action(botAI, name) { } bool Execute(Event event); }; #endif