/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_CATDPSDRUIDSTRATEGY_H #define _PLAYERBOT_CATDPSDRUIDSTRATEGY_H #include "FeralDruidStrategy.h" class PlayerbotAI; class CatDpsDruidStrategy : public FeralDruidStrategy { public: CatDpsDruidStrategy(PlayerbotAI* botAI); public: void InitTriggers(std::vector& triggers) override; std::string const getName() override { return "cat"; } NextAction** getDefaultActions() override; uint32 GetType() const override { return STRATEGY_TYPE_COMBAT | STRATEGY_TYPE_MELEE; } }; class CatAoeDruidStrategy : public CombatStrategy { public: CatAoeDruidStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI) {} public: void InitTriggers(std::vector& triggers) override; std::string const getName() override { return "cat aoe"; } }; #endif