/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "MaintenanceStrategy.h" #include "Playerbots.h" NextAction** MaintenanceStrategy::getDefaultActions() { return nullptr; } void MaintenanceStrategy::InitTriggers(std::vector& triggers) { triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("clean quest log", 6.0f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("use random recipe", 1.0f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("disenchant random item", 1.0f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("enchant random item", 1.0f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("smart destroy item", 1.0f), nullptr))); triggers.push_back(new TriggerNode("move stuck", NextAction::array(0, new NextAction("reset", 1.0f), nullptr))); // triggers.push_back(new TriggerNode("move long stuck", NextAction::array(0, new NextAction("hearthstone", 0.9f), new NextAction("repop", 0.8f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("use random quest item", 0.9f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("auto share quest", 0.9f), nullptr))); }