/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_CHECKMOUNTSTATEACTION_H #define _PLAYERBOT_CHECKMOUNTSTATEACTION_H #include "UseItemAction.h" class PlayerbotAI; class CheckMountStateAction : public UseItemAction { public: CheckMountStateAction(PlayerbotAI* botAI) : UseItemAction(botAI, "check mount state", true) {} bool Execute(Event event) override; bool isUseful() override; bool isPossible() override { return true; } bool Mount(); }; #endif