/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_TANKWARLOCKSTRATEGY_H #define _PLAYERBOT_TANKWARLOCKSTRATEGY_H #include "GenericWarlockStrategy.h" class PlayerbotAI; class TankWarlockStrategy : public GenericWarlockStrategy { public: TankWarlockStrategy(PlayerbotAI* botAI); std::string const getName() override { return "tank"; } void InitTriggers(std::vector& triggers) override; NextAction** getDefaultActions() override; }; #endif