/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_CHATVALUE_H #define _PLAYERBOT_CHATVALUE_H #include "Value.h" class PlayerbotAI; enum ChatMsg : uint32; class ChatValue : public ManualSetValue { public: ChatValue(PlayerbotAI* botAI, std::string const name = "chat") : ManualSetValue(botAI, CHAT_MSG_WHISPER, name) { } }; #endif