/* * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "BattleGroundTactics.h" #include "Chat.h" #include "GuildTaskMgr.h" #include "PerformanceMonitor.h" #include "PlayerbotMgr.h" #include "RandomPlayerbotMgr.h" #include "ScriptMgr.h" using namespace Acore::ChatCommands; class playerbots_commandscript : public CommandScript { public: playerbots_commandscript() : CommandScript("playerbots_commandscript") {} ChatCommandTable GetCommands() const override { static ChatCommandTable playerbotsDebugCommandTable = { {"bg", HandleDebugBGCommand, SEC_GAMEMASTER, Console::Yes}, }; static ChatCommandTable playerbotsCommandTable = { {"bot", HandlePlayerbotCommand, SEC_PLAYER, Console::No}, {"gtask", HandleGuildTaskCommand, SEC_GAMEMASTER, Console::Yes}, {"pmon", HandlePerfMonCommand, SEC_GAMEMASTER, Console::Yes}, {"rndbot", HandleRandomPlayerbotCommand, SEC_GAMEMASTER, Console::Yes}, {"debug", playerbotsDebugCommandTable}, }; static ChatCommandTable commandTable = { {"playerbots", playerbotsCommandTable}, }; return commandTable; } static bool HandlePlayerbotCommand(ChatHandler* handler, char const* args) { return PlayerbotMgr::HandlePlayerbotMgrCommand(handler, args); } static bool HandleRandomPlayerbotCommand(ChatHandler* handler, char const* args) { return RandomPlayerbotMgr::HandlePlayerbotConsoleCommand(handler, args); } static bool HandleGuildTaskCommand(ChatHandler* handler, char const* args) { return GuildTaskMgr::HandleConsoleCommand(handler, args); } static bool HandlePerfMonCommand(ChatHandler* handler, char const* args) { if (!strcmp(args, "reset")) { sPerformanceMonitor->Reset(); return true; } if (!strcmp(args, "tick")) { sPerformanceMonitor->PrintStats(true, false); return true; } if (!strcmp(args, "stack")) { sPerformanceMonitor->PrintStats(false, true); return true; } if (!strcmp(args, "toggle")) { sPlayerbotAIConfig->perfMonEnabled = !sPlayerbotAIConfig->perfMonEnabled; if (sPlayerbotAIConfig->perfMonEnabled) LOG_INFO("playerbots", "Performance monitor enabled"); else LOG_INFO("playerbots", "Performance monitor disabled"); return true; } sPerformanceMonitor->PrintStats(); return true; } static bool HandleDebugBGCommand(ChatHandler* handler, char const* args) { return BGTactics::HandleConsoleCommand(handler, args); } }; void AddSC_playerbots_commandscript() { new playerbots_commandscript(); }