/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_WITHINAREATRIGGER_H #define _PLAYERBOT_WITHINAREATRIGGER_H #include "Trigger.h" class PlayerbotAI; struct AreaTrigger; class WithinAreaTrigger : public Trigger { public: WithinAreaTrigger(PlayerbotAI* botAI) : Trigger(botAI, "within area trigger") { } bool IsActive() override; private: bool IsPointInAreaTriggerZone(AreaTrigger const* atEntry, uint32 mapid, float x, float y, float z, float delta); }; #endif