/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "FollowMasterStrategy.h" #include "Playerbots.h" NextAction** FollowMasterStrategy::getDefaultActions() { return NextAction::array(0, new NextAction("follow", 1.0f), nullptr); } void FollowMasterStrategy::InitTriggers(std::vector& triggers) { // triggers.push_back(new TriggerNode("out of react range", NextAction::array(0, new NextAction("flee to master", ACTION_HIGH), nullptr))); }