/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_TRADESTATUSACTION_H #define _PLAYERBOT_TRADESTATUSACTION_H #include "QueryItemUsageAction.h" class Player; class PlayerbotAI; class TradeStatusAction : public QueryItemUsageAction { public: TradeStatusAction(PlayerbotAI* botAI) : QueryItemUsageAction(botAI, "accept trade") {} bool Execute(Event event) override; private: void BeginTrade(); bool CheckTrade(); int32 CalculateCost(Player* player, bool sell); }; #endif