/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_ACCEPTINVITATIONACTION_H #define _PLAYERBOT_ACCEPTINVITATIONACTION_H #include "Action.h" #include "UseMeetingStoneAction.h" class PlayerbotAI; class AcceptInvitationAction : public SummonAction { public: AcceptInvitationAction(PlayerbotAI* botAI) : SummonAction(botAI, "accept invitation") {} bool Execute(Event event) override; }; #endif