/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_LEASTHPTARGETVALUE_H #define _PLAYERBOT_LEASTHPTARGETVALUE_H #include "TargetValue.h" class PlayerbotAI; class Unit; class LeastHpTargetValue : public TargetValue { public: LeastHpTargetValue(PlayerbotAI* botAI, std::string const name = "least hp target") : TargetValue(botAI, name) { } Unit* Calculate() override; }; #endif