#include "HallsOfStoneStrategy.h" #include "HallsOfStoneMultipliers.h" void WotlkDungeonHoSStrategy::InitTriggers(std::vector &triggers) { // Maiden of Grief // TODO: Jump into damage during shock of sorrow? // Krystallus // TODO: I think bots need to dismiss pets on this, or they nuke players they are standing close to triggers.push_back(new TriggerNode("ground slam", { NextAction("shatter spread", ACTION_RAID + 5) })); // Tribunal of Ages // Seems fine, maybe add focus targeting strat if needed on heroic. // Main issue is dps will immediately rambo in and sometimes die before tank gets aggro, // this is mostly an issue with the bot AI as they do it on every fight // Sjonnir The Ironshaper // Possibly tank in place in the middle of the room, assign a dps to adds? triggers.push_back(new TriggerNode("lightning ring", { NextAction("avoid lightning ring", ACTION_RAID + 5) })); } void WotlkDungeonHoSStrategy::InitMultipliers(std::vector &multipliers) { multipliers.push_back(new KrystallusMultiplier(botAI)); multipliers.push_back(new SjonnirMultiplier(botAI)); }