/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_PARTYMEMBERTORESURRECT_H #define _PLAYERBOT_PARTYMEMBERTORESURRECT_H #include "PartyMemberValue.h" class PlayerbotAI; class Unit; class PartyMemberToResurrect : public PartyMemberValue { public: PartyMemberToResurrect(PlayerbotAI* botAI, std::string const name = "party member to resurrect") : PartyMemberValue(botAI,name) { } protected: Unit* Calculate() override; }; #endif