/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_LASTSAIDVALUE_H #define _PLAYERBOT_LASTSAIDVALUE_H #include "NamedObjectContext.h" #include "Value.h" class PlayerbotAI; class LastSaidValue : public ManualSetValue, public Qualified { public: LastSaidValue(PlayerbotAI* botAI) : ManualSetValue(botAI, time(nullptr) - 120, "last said") { } }; class LastEmoteValue : public ManualSetValue, public Qualified { public: LastEmoteValue(PlayerbotAI* botAI) : ManualSetValue(botAI, time(nullptr) - 120, "last emote") { } }; #endif