/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_TELLTARGETACTION_H #define _PLAYERBOT_TELLTARGETACTION_H #include "Action.h" class PlayerbotAI; class TellTargetAction : public Action { public: TellTargetAction(PlayerbotAI* botAI) : Action(botAI, "tell target") {} bool Execute(Event event) override; }; class TellAttackersAction : public Action { public: TellAttackersAction(PlayerbotAI* botAI) : Action(botAI, "tell attackers") {} bool Execute(Event event) override; }; #endif