/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "MarkRtiStrategy.h" #include "Playerbots.h" void MarkRtiStrategy::InitTriggers(std::vector& triggers) { triggers.push_back(new TriggerNode("no rti target", NextAction::array(0, new NextAction("mark rti", ACTION_NORMAL), nullptr))); }