/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_RTSCACTION_H #define _PLAYERBOT_RTSCACTION_H #include "SeeSpellAction.h" class PlayerbotAI; #define RTSC_MOVE_SPELL 30758 // Aedm (Awesome Energetic do move) class RTSCAction : public SeeSpellAction { public: RTSCAction(PlayerbotAI* botAI) : SeeSpellAction(botAI, "rtsc") {} bool Execute(Event event) override; }; #endif