/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_RESETINSTANCESACTION_H #define _PLAYERBOT_RESETINSTANCESACTION_H #include "Action.h" class PlayerbotAI; class ResetInstancesAction : public Action { public: ResetInstancesAction(PlayerbotAI* botAI) : Action(botAI, "reset instances") {} bool Execute(Event event) override; bool isUseful() override; }; #endif