/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "ResetInstancesAction.h" #include "Playerbots.h" bool ResetInstancesAction::Execute(Event event) { WorldPacket packet(CMSG_RESET_INSTANCES, 0); bot->GetSession()->HandleResetInstancesOpcode(packet); botAI->TellMaster("Resetting all instances"); return true; } bool ResetInstancesAction::isUseful() { return botAI->GetGroupMaster() == bot; };