/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "WtsAction.h" #include "Event.h" #include "ItemVisitors.h" #include "ItemUsageValue.h" #include "AiFactory.h" #include "Playerbots.h" bool WtsAction::Execute(Event event) { Player* owner = event.getOwner(); if (!owner) return false; std::ostringstream out; std::string const text = event.getParam(); if (!sRandomPlayerbotMgr->IsRandomBot(bot)) return false; std::string const link = event.getParam(); ItemIds itemIds = chat->parseItems(link); if (itemIds.empty()) return false; for (ItemIds::iterator i = itemIds.begin(); i != itemIds.end(); i++) { uint32 itemId = *i; ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemId); if (!proto) continue; std::ostringstream out; out << itemId; ItemUsage usage = AI_VALUE2(ItemUsage, "item usage", out.str()); if (usage == ITEM_USAGE_NONE) continue; int32 buyPrice = proto->BuyPrice * sRandomPlayerbotMgr->GetBuyMultiplier(bot); if (!buyPrice) continue; if (urand(0, 15) > 2) continue; std::ostringstream tell; tell << "I'll buy " << chat->FormatItem(proto) << " for " << chat->formatMoney(buyPrice); // ignore random bot chat filter bot->Whisper(tell.str(), LANG_UNIVERSAL, owner); } return true; }