/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_TELLGLYPHSACTION_H #define _PLAYERBOT_TELLGLYPHSACTION_H #include "Action.h" class TellGlyphsAction : public Action { public: TellGlyphsAction(PlayerbotAI* ai, std::string const name = "glyphs") : Action(ai, name) {} bool Execute(Event event) override; }; #endif