/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_TRADEVALUES_H #define _PLAYERBOT_TRADEVALUES_H #include "NamedObjectContext.h" #include "Value.h" class Item; class PlayerbotAI; class ItemsUsefulToGiveValue : public CalculatedValue>, public Qualified { public: ItemsUsefulToGiveValue(PlayerbotAI* botAI, std::string const name = "useful to give") : CalculatedValue(botAI, name) { } std::vector Calculate(); }; #endif