/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_PARTYMEMBERWITHOUTAURAVALUE_H #define _PLAYERBOT_PARTYMEMBERWITHOUTAURAVALUE_H #include "PartyMemberValue.h" #include "NamedObjectContext.h" #include "PlayerbotAIConfig.h" class PlayerbotAI; class Unit; class PartyMemberWithoutAuraValue : public PartyMemberValue, public Qualified { public: PartyMemberWithoutAuraValue(PlayerbotAI* botAI, std::string const name = "party member without aura", float range = sPlayerbotAIConfig->sightDistance) : PartyMemberValue(botAI, name) { } protected: Unit* Calculate() override; }; #endif