/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "RangeValues.h" #include "Playerbots.h" RangeValue::RangeValue(PlayerbotAI* botAI) : ManualSetValue(botAI, 0.f, "range"), Qualified() { } std::string const RangeValue::Save() { std::ostringstream out; out << value; return out.str(); } bool RangeValue::Load(std::string const text) { value = atof(text.c_str()); return true; }