/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_PARTYMEMBERTOHEAL_H #define _PLAYERBOT_PARTYMEMBERTOHEAL_H #include "PartyMemberValue.h" class Pet; class PlayerbotAI; class Unit; class PartyMemberToHeal : public PartyMemberValue { public: PartyMemberToHeal(PlayerbotAI* botAI, std::string const name = "party member to heal") : PartyMemberValue(botAI, name) { } protected: Unit* Calculate() override; bool Check(Unit* player) override; }; class PartyMemberToProtect : public PartyMemberValue { public: PartyMemberToProtect(PlayerbotAI* botAI, std::string const name = "party member to protect") : PartyMemberValue(botAI, name) { } protected: Unit* Calculate() override; }; #endif