/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_TANKWARLOCKSTRATEGY_H #define _PLAYERBOT_TANKWARLOCKSTRATEGY_H #include "GenericWarlockStrategy.h" class PlayerbotAI; class TankWarlockStrategy : public GenericWarlockStrategy { public: TankWarlockStrategy(PlayerbotAI* botAI); std::string const getName() override { return "tank"; } void InitTriggers(std::vector& triggers) override; std::vector getDefaultActions() override; }; #endif