/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it * and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "RtiValue.h" #include "Playerbots.h" RtiValue::RtiValue(PlayerbotAI* botAI) : ManualSetValue(botAI, "skull", "rti") {} std::string const RtiValue::Save() { return value; } bool RtiValue::Load(std::string const text) { value = text; return true; } RtiCcValue::RtiCcValue(PlayerbotAI* botAI) : ManualSetValue(botAI, "moon", "rti cc") {} std::string const RtiCcValue::Save() { return value; } bool RtiCcValue::Load(std::string const text) { value = text; return true; }