/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_GENERICDKSTRATEGY_H #define _PLAYERBOT_GENERICDKSTRATEGY_H #include "MeleeCombatStrategy.h" class PlayerbotAI; class GenericDKStrategy : public MeleeCombatStrategy { public: GenericDKStrategy(PlayerbotAI* botAI); std::string const getName() override { return "DK"; } void InitTriggers(std::vector& triggers) override; }; #endif