#include "TrialOfTheChampionStrategy.h" #include "TrialOfTheChampionMultipliers.h" void WotlkDungeonToCStrategy::InitTriggers(std::vector &triggers) { triggers.push_back(new TriggerNode("toc lance", NextAction::array(0, new NextAction("toc lance", ACTION_RAID + 5), nullptr))); triggers.push_back(new TriggerNode("toc ue lance", NextAction::array(0, new NextAction("toc ue lance", ACTION_RAID + 2), nullptr))); triggers.push_back(new TriggerNode("toc mount near", NextAction::array(0, new NextAction("toc mount", ACTION_RAID + 4), nullptr))); triggers.push_back(new TriggerNode("toc mounted", NextAction::array(0, new NextAction("toc mounted", ACTION_RAID + 6), nullptr))); triggers.push_back(new TriggerNode("toc eadric", NextAction::array(0, new NextAction("toc eadric", ACTION_RAID + 3), nullptr))); } void WotlkDungeonToCStrategy::InitMultipliers(std::vector &multipliers) { //multipliers.push_back(new toc...); if needed in the future }